U+2062 Invisible Times
U+2062 was added to Unicode in version 3.2 (2002). It belongs to the block
This character is a Format and is commonly used, that is, in no specific script.
The glyph is not a composition. It has a Neutral East Asian Width. In bidirectional context it acts as Boundary Neutral and is not mirrored. In text U+2062 behaves as Alphabetic regarding line breaks. It has type Format for sentence and Format for word breaks. The Grapheme Cluster Break is Control.
The Wikipedia has the following information about this codepoint:
Multiplication (often denoted by the cross symbol ×, by the midline dot operator ⋅, by juxtaposition, or, on computers, by an asterisk *) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product.
The multiplication of whole numbers may be thought of as repeated addition; that is, the multiplication of two numbers is equivalent to adding as many copies of one of them, the multiplicand, as the quantity of the other one, the multiplier. Both numbers can be referred to as factors.
 a × b = b + ⋯ + b ⏟ a times {displaystyle a imes b=underbrace {b+cdots +b} _{a{ ext{ times}}}}
For example, 4 multiplied by 3, often written as 3 × 4 {displaystyle 3 imes 4} and spoken as "3 times 4", can be calculated by adding 3 copies of 4 together:
 3 × 4 = 4 + 4 + 4 = 12 {displaystyle 3 imes 4=4+4+4=12}
Here, 3 (the multiplier) and 4 (the multiplicand) are the factors, and 12 is the product.
One of the main properties of multiplication is the commutative property, which states in this case that adding 3 copies of 4 gives the same result as adding 4 copies of 3:
 4 × 3 = 3 + 3 + 3 + 3 = 12 {displaystyle 4 imes 3=3+3+3+3=12}
Thus the designation of multiplier and multiplicand does not affect the result of the multiplication.
Systematic generalizations of this basic definition define the multiplication of integers (including negative numbers), rational numbers (fractions), and real numbers.
Multiplication can also be visualized as counting objects arranged in a rectangle (for whole numbers) or as finding the area of a rectangle whose sides have some given lengths. The area of a rectangle does not depend on which side is measured first—a consequence of the commutative property.
The product of two measurements is a new type of measurement. For example, multiplying the lengths of the two sides of a rectangle gives its area. Such a product is the subject of dimensional analysis.
The inverse operation of multiplication is division. For example, since 4 multiplied by 3 equals 12, 12 divided by 3 equals 4. Indeed, multiplication by 3, followed by division by 3, yields the original number. The division of a number other than 0 by itself equals 1.
Multiplication is also defined for other types of numbers, such as complex numbers, and for more abstract constructs, like matrices. For some of these more abstract constructs, the order in which the operands are multiplied together matters. A listing of the many different kinds of products used in mathematics is given in Product (mathematics).
Representations
System  Representation 

Nº  8290 
UTF8  E2 81 A2 
UTF16  20 62 
UTF32  00 00 20 62 
URLQuoted  %E2%81%A2 
HTML hex reference  ⁢ 
Wrong windows1252 Mojibake  â¢ 
HTML named entity  ⁢ 
HTML named entity  ⁢ 
Elsewhere
Complete Record
Property  Value 

3.2 (2002)  
INVISIBLE TIMES  
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General Punctuation  
Format  
Common  
Boundary Neutral  
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