U+25CE Bullseye
U+25CE was added in Unicode version 1.1 in 1993. It belongs to the block
This character is a Other Symbol and is commonly used, that is, in no specific script.
The glyph is not a composition. Its width in East Asian texts is determined by its context. It can be displayed wide or narrow. In bidirectional text it acts as Other Neutral. When changing direction it is not mirrored. If its East Asian Width is “narrow”, U+25CE forms a word with similar characters, which prevents a line break inside it. Otherwise it allows line breaks around it, except in some numeric contexts. The glyph can be confused with one other glyph.
The CLDR project calls this character “okręgi koncentryczne” for use in screen reading software.
Wikipedia ma następujące informacje na temat tej współrzędnej kodowej:
The bullseye or bull's eye has, since 1833, been the name for the center of a target and, by extension, since 1857, has been given to any throw, toss, or shot that hits the center.
In further development, success in an endeavor in which there is such inherent difficulty that most people are far more likely to choose, do, or identify something that is either unfortunately only close to or dismissively far from the ideal or necessary thing to choose can be called "hitting the bull's eye."
Reprezentacje
System | Reprezentacje |
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Nº | 9678 |
UTF-8 | E2 97 8E |
UTF-16 | 25 CE |
UTF-32 | 00 00 25 CE |
Adres URL cytowany | %E2%97%8E |
HTML hex reference | ◎ |
Błędne windows-1252 Mojibake | â—Ž |
Kodowanie: BIG5 (hex bajtów) | A1 B7 |
Kodowanie: BIG5HKSCS (hex bajtów) | A1 B7 |
Kodowanie: CP932 (hex bajtów) | 81 9D |
Kodowanie: CP949 (hex bajtów) | A1 DD |
Kodowanie: CP950 (hex bajtów) | A1 B7 |
Kodowanie: EUC_JP (hex bajtów) | A1 FD |
Kodowanie: EUC_JIS_2004 (hex bajtów) | A1 FD |
Kodowanie: EUC_JISX0213 (hex bajtów) | A1 FD |
Kodowanie: EUC_KR (hex bajtów) | A1 DD |
Kodowanie: GB2312 (hex bajtów) | A1 F2 |
Kodowanie: GBK (hex bajtów) | A1 F2 |
Kodowanie: GB18030 (hex bajtów) | A1 F2 |
Kodowanie: HZ (hex bajtów) | 7E 7B 21 72 7E 7D |
Kodowanie: ISO2022_JP (hex bajtów) | 1B 24 42 21 7D 1B 28 42 |
Kodowanie: ISO2022_JP_1 (hex bajtów) | 1B 24 42 21 7D 1B 28 42 |
Kodowanie: ISO2022_JP_2 (hex bajtów) | 1B 24 42 21 7D 1B 28 42 |
Kodowanie: ISO2022_JP_2004 (hex bajtów) | 1B 24 42 21 7D 1B 28 42 |
Kodowanie: ISO2022_JP_3 (hex bajtów) | 1B 24 42 21 7D 1B 28 42 |
Kodowanie: ISO2022_JP_EXT (hex bajtów) | 1B 24 42 21 7D 1B 28 42 |
Kodowanie: ISO2022_KR (hex bajtów) | 1B 24 29 43 0E 21 5D 0F |
Kodowanie: JOHAB (hex bajtów) | D9 6D |
Kodowanie: SHIFT_JIS (hex bajtów) | 81 9D |
Kodowanie: SHIFT_JIS_2004 (hex bajtów) | 81 9D |
Kodowanie: SHIFT_JISX0213 (hex bajtów) | 81 9D |
Adobe Glyph List | bullseye |
dwuznak | 0o |
Powiązane znaki
Znaki mylone
Gdzie indziej
Kompletny opis
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1.1 (1993) | |
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