Home: go to the homepage U+1F300 to U+1F5FF Miscellaneous Symbols and Pictographs
Glyph for U+1F3D0
Source: Noto Emoji

U+1F3D0 Volleyball

U+1F3D0 was added in Unicode version 8.0 in 2015. It belongs to the block U+1F300 to U+1F5FF Miscellaneous Symbols and Pictographs in the U+10000 to U+1FFFF Supplementary Multilingual Plane.

This character is a Other Symbol and is commonly used, that is, in no specific script.

The glyph is not a composition. Its East Asian Width is wide. In bidirectional text it acts as Other Neutral. When changing direction it is not mirrored. U+1F3D0 offers a line break opportunity at its position, except in some numeric contexts.

The CLDR project calls this character “volleyball” for use in screen reading software. It assigns these additional labels, e.g. for search in emoji pickers: ball, game.

This character is designated as an emoji. It will be rendered as colorful emoji on conforming platforms. To reduce it to a monochrome character, you can combine it with Glyph for U+FE0E Variation Selector-15: 🏐︎ See the Emojipedia for more details on this character’s emoji properties.

The Wikipedia has the following information about this codepoint:

Volleyball is a team sport in which two teams of six players are separated by a net. Each team tries to score points by grounding a ball on the other team's court under organized rules. It has been a part of the official program of the Summer Olympic Games since Tokyo 1964. Beach volleyball was introduced to the programme at the Atlanta 1996 Summer Olympics. The adapted version of volleyball at the Summer Paralympic Games is sitting volleyball.

The complete set of rules is extensive, but play essentially proceeds as follows: a player on one of the teams begins a 'rally' by serving the ball (tossing or releasing it and then hitting it with a hand or arm), from behind the back boundary line of the court, over the net, and into the receiving team's court. The receiving team must not let the ball be grounded within their court. The team may touch the ball up to three times to return the ball to the other side of the court, but individual players may not touch the ball twice consecutively. Typically, the first two touches are used to set up for an attack. An attack is an attempt to direct the ball back over the net in such a way that the team receiving the ball is unable to pass the ball and continue the rally, thus, losing the point. The team that wins the rally is awarded a point and serves the ball to start the next rally. A few of the most common faults include:

  • causing the ball to touch the ground or floor outside the opponents' court or without first passing over the net;
  • catching and throwing the ball;
  • double hit: two consecutive contacts with the ball made by the same player;
  • four consecutive contacts with the ball made by the same team;
  • net foul: touching the net during play;
  • foot fault: the foot crosses over the boundary line when serving or under the net when a front row player is trying to keep the ball in play.

The ball is usually played with the hands or arms, but players can legally strike or push (short contact) the ball with any part of the body.

A number of consistent techniques have evolved in volleyball, including spiking and blocking (because these plays are made above the top of the net, the vertical jump is an athletic skill emphasized in the sport) as well as passing, setting, specialized player positions, and offensive and defensive structures.

Representations

System Representation
127952
UTF-8 F0 9F 8F 90
UTF-16 D8 3C DF D0
UTF-32 00 01 F3 D0
URL-Quoted %F0%9F%8F%90
HTML hex reference 🏐
Wrong windows-1252 Mojibake 🏐

Elsewhere

Complete Record

Property Value
Age (age) 8.0 (2015)
Unicode Name (na) VOLLEYBALL
Unicode 1 Name (na1)
Block (blk) Miscellaneous Symbols and Arrows
General Category (gc) Other Symbol
Script (sc) Common
Bidirectional Category (bc) Other Neutral
Combining Class (ccc) Not Reordered
Decomposition Type (dt) none
Decomposition Mapping (dm) Glyph for U+1F3D0 Volleyball
Lowercase (Lower)
Simple Lowercase Mapping (slc) Glyph for U+1F3D0 Volleyball
Lowercase Mapping (lc) Glyph for U+1F3D0 Volleyball
Uppercase (Upper)
Simple Uppercase Mapping (suc) Glyph for U+1F3D0 Volleyball
Uppercase Mapping (uc) Glyph for U+1F3D0 Volleyball
Simple Titlecase Mapping (stc) Glyph for U+1F3D0 Volleyball
Titlecase Mapping (tc) Glyph for U+1F3D0 Volleyball
Case Folding (cf) Glyph for U+1F3D0 Volleyball
ASCII Hex Digit (AHex)
Alphabetic (Alpha)
Bidi Control (Bidi_C)
Bidi Mirrored (Bidi_M)
Composition Exclusion (CE)
Case Ignorable (CI)
Changes When Casefolded (CWCF)
Changes When Casemapped (CWCM)
Changes When NFKC Casefolded (CWKCF)
Changes When Lowercased (CWL)
Changes When Titlecased (CWT)
Changes When Uppercased (CWU)
Cased (Cased)
Full Composition Exclusion (Comp_Ex)
Default Ignorable Code Point (DI)
Dash (Dash)
Deprecated (Dep)
Diacritic (Dia)
Emoji Modifier Base (EBase)
Emoji Component (EComp)
Emoji Modifier (EMod)
Emoji Presentation (EPres)
Emoji (Emoji)
Extender (Ext)
Extended Pictographic (ExtPict)
FC NFKC Closure (FC_NFKC) Glyph for U+1F3D0 Volleyball
Grapheme Cluster Break (GCB) Any
Grapheme Base (Gr_Base)
Grapheme Extend (Gr_Ext)
Grapheme Link (Gr_Link)
Hex Digit (Hex)
Hyphen (Hyphen)
ID Continue (IDC)
ID Start (IDS)
IDS Binary Operator (IDSB)
IDS Trinary Operator and (IDST)
IDSU (IDSU) 0
ID_Compat_Math_Continue (ID_Compat_Math_Continue) 0
ID_Compat_Math_Start (ID_Compat_Math_Start) 0
Ideographic (Ideo)
InCB (InCB) None
Indic Mantra Category (InMC)
Indic Positional Category (InPC) NA
Indic Syllabic Category (InSC) Other
Jamo Short Name (JSN)
Join Control (Join_C)
Logical Order Exception (LOE)
Math (Math)
Noncharacter Code Point (NChar)
NFC Quick Check (NFC_QC) Yes
NFD Quick Check (NFD_QC) Yes
NFKC Casefold (NFKC_CF) Glyph for U+1F3D0 Volleyball
NFKC Quick Check (NFKC_QC) Yes
NFKC_SCF (NFKC_SCF) Glyph for U+1F3D0 Volleyball
NFKD Quick Check (NFKD_QC) Yes
Other Alphabetic (OAlpha)
Other Default Ignorable Code Point (ODI)
Other Grapheme Extend (OGr_Ext)
Other ID Continue (OIDC)
Other ID Start (OIDS)
Other Lowercase (OLower)
Other Math (OMath)
Other Uppercase (OUpper)
Prepended Concatenation Mark (PCM)
Pattern Syntax (Pat_Syn)
Pattern White Space (Pat_WS)
Quotation Mark (QMark)
Regional Indicator (RI)
Radical (Radical)
Sentence Break (SB) Other
Soft Dotted (SD)
Sentence Terminal (STerm)
Terminal Punctuation (Term)
Unified Ideograph (UIdeo)
Variation Selector (VS)
Word Break (WB) Other
White Space (WSpace)
XID Continue (XIDC)
XID Start (XIDS)
Expands On NFC (XO_NFC)
Expands On NFD (XO_NFD)
Expands On NFKC (XO_NFKC)
Expands On NFKD (XO_NFKD)
Bidi Paired Bracket (bpb) Glyph for U+1F3D0 Volleyball
Bidi Paired Bracket Type (bpt) None
East Asian Width (ea) wide
Hangul Syllable Type (hst) Not Applicable
ISO 10646 Comment (isc)
Joining Group (jg) No_Joining_Group
Joining Type (jt) Non Joining
Line Break (lb) Ideographic
Numeric Type (nt) none
Numeric Value (nv) not a number
Simple Case Folding (scf) Glyph for U+1F3D0 Volleyball
Script Extension (scx)
Vertical Orientation (vo) U