Home: go to the homepage U+1F300 to U+1F5FF Miscellaneous Symbols and Pictographs
Glyph for U+1F3AF
Source: Noto Emoji

U+1F3AF Direct Hit

U+1F3AF was added in Unicode version 6.0 in 2010. It belongs to the block U+1F300 to U+1F5FF Miscellaneous Symbols and Pictographs in the U+10000 to U+1FFFF Supplementary Multilingual Plane.

This character is a Other Symbol and is commonly used, that is, in no specific script. The character is also known as archery target and hitting the target.

The glyph is not a composition. Its East Asian Width is wide. In bidirectional text it acts as Other Neutral. When changing direction it is not mirrored. U+1F3AF offers a line break opportunity at its position, except in some numeric contexts.

The CLDR project calls this character “bullseye” for use in screen reading software. It assigns these additional labels, e.g. for search in emoji pickers: dart, direct hit, game, hit, target.

This character is designated as an emoji. It will be rendered as colorful emoji on conforming platforms. To reduce it to a monochrome character, you can combine it with Glyph for U+FE0E Variation Selector-15: 🎯︎ See the Emojipedia for more details on this character’s emoji properties.

The Wikipedia has the following information about this codepoint:

The bullseye or bull's eye has, since 1833, been the name for the center of a target and, by extension, since 1857, has been given to any throw, toss, or shot that hits the center.

In a further development, success in an endeavor in which there is such inherent difficulty that most people are far more likely to choose, do, or identify something that is either unfortunately only close to or dismissively far from the ideal or necessary thing to choose can be called "hitting the bull's eye."

The term "bullseye" had been used since the Middle Ages to describe a hole, in particular where the breadth and thickness of the object was much larger than the hole. In this sense, it was commonly used to describe the pontil mark on medieval crown-glass windows, where a blob (bullion, from the French boule) of molten glass was attached to a pole and spun rapidly to flatten it out into a large disk, from which windows were cut. The center was much thicker with a small divot where the pole was attached, and this was referred to as the bullseye. The bullseye was too thick for making windows, but often used for making crown-glass lenses or deck prisms in ships, to let in light to the hold below deck, and these were also called bullseyes. By extension, police lanterns with lenses for focusing light into a spot became known as bullseyes. This thick glass was also called the crown, and the term bullseye became a slang term to refer to the British crown coin. Its use to describe the center of a target was first recorded in 1833 according to the Oxford English Dictionary, or possibly as early as 1813 according to other sources.

In some archery traditions, the term "gold" is used in preference to "bullseye". In target archery, hitting the center ring of an international target is worth 10 points, or 9 points if it's an Imperial target.

In Japanese archery, known as Kyūdō, the bullseye is called "zuboshi". The term is also used as idiomatic slang just as it is in English, to note that someone has done or said something that hits "right on the nose."

In darts, the bullseye is located 5 foot 8 inches (1.73m) above the floor. Before the start of a match players will usually throw closest to the bullseye to decide who has the advantage of throwing first. An inner bullseye (sometimes referred to as a "double bullseye" in amateur play) is a smaller, inner circle and counts for 50 points while an outer bull is worth 25 points. In the World Grand Prix, which has a double start format, an inner bullseye can begin a leg. In the dart golf game, the bullseye is used as part of a three-part tie breaker that also includes the treble twenty.

Hitting three bullseyes in darts is known as the "Alan Evans shot".

Representations

System Representation
127919
UTF-8 F0 9F 8E AF
UTF-16 D8 3C DF AF
UTF-32 00 01 F3 AF
URL-Quoted %F0%9F%8E%AF
HTML hex reference 🎯
Wrong windows-1252 Mojibake 🎯
alias archery target
alias hitting the target

Elsewhere

Complete Record

Property Value
Age (age) 6.0 (2010)
Unicode Name (na) DIRECT HIT
Unicode 1 Name (na1)
Block (blk) Miscellaneous Symbols and Arrows
General Category (gc) Other Symbol
Script (sc) Common
Bidirectional Category (bc) Other Neutral
Combining Class (ccc) Not Reordered
Decomposition Type (dt) none
Decomposition Mapping (dm) Glyph for U+1F3AF Direct Hit
Lowercase (Lower)
Simple Lowercase Mapping (slc) Glyph for U+1F3AF Direct Hit
Lowercase Mapping (lc) Glyph for U+1F3AF Direct Hit
Uppercase (Upper)
Simple Uppercase Mapping (suc) Glyph for U+1F3AF Direct Hit
Uppercase Mapping (uc) Glyph for U+1F3AF Direct Hit
Simple Titlecase Mapping (stc) Glyph for U+1F3AF Direct Hit
Titlecase Mapping (tc) Glyph for U+1F3AF Direct Hit
Case Folding (cf) Glyph for U+1F3AF Direct Hit
ASCII Hex Digit (AHex)
Alphabetic (Alpha)
Bidi Control (Bidi_C)
Bidi Mirrored (Bidi_M)
Composition Exclusion (CE)
Case Ignorable (CI)
Changes When Casefolded (CWCF)
Changes When Casemapped (CWCM)
Changes When NFKC Casefolded (CWKCF)
Changes When Lowercased (CWL)
Changes When Titlecased (CWT)
Changes When Uppercased (CWU)
Cased (Cased)
Full Composition Exclusion (Comp_Ex)
Default Ignorable Code Point (DI)
Dash (Dash)
Deprecated (Dep)
Diacritic (Dia)
Emoji Modifier Base (EBase)
Emoji Component (EComp)
Emoji Modifier (EMod)
Emoji Presentation (EPres)
Emoji (Emoji)
Extender (Ext)
Extended Pictographic (ExtPict)
FC NFKC Closure (FC_NFKC) Glyph for U+1F3AF Direct Hit
Grapheme Cluster Break (GCB) Any
Grapheme Base (Gr_Base)
Grapheme Extend (Gr_Ext)
Grapheme Link (Gr_Link)
Hex Digit (Hex)
Hyphen (Hyphen)
ID Continue (IDC)
ID Start (IDS)
IDS Binary Operator (IDSB)
IDS Trinary Operator and (IDST)
IDSU (IDSU) 0
ID_Compat_Math_Continue (ID_Compat_Math_Continue) 0
ID_Compat_Math_Start (ID_Compat_Math_Start) 0
Ideographic (Ideo)
InCB (InCB) None
Indic Mantra Category (InMC)
Indic Positional Category (InPC) NA
Indic Syllabic Category (InSC) Other
Jamo Short Name (JSN)
Join Control (Join_C)
Logical Order Exception (LOE)
Math (Math)
Noncharacter Code Point (NChar)
NFC Quick Check (NFC_QC) Yes
NFD Quick Check (NFD_QC) Yes
NFKC Casefold (NFKC_CF) Glyph for U+1F3AF Direct Hit
NFKC Quick Check (NFKC_QC) Yes
NFKC_SCF (NFKC_SCF) Glyph for U+1F3AF Direct Hit
NFKD Quick Check (NFKD_QC) Yes
Other Alphabetic (OAlpha)
Other Default Ignorable Code Point (ODI)
Other Grapheme Extend (OGr_Ext)
Other ID Continue (OIDC)
Other ID Start (OIDS)
Other Lowercase (OLower)
Other Math (OMath)
Other Uppercase (OUpper)
Prepended Concatenation Mark (PCM)
Pattern Syntax (Pat_Syn)
Pattern White Space (Pat_WS)
Quotation Mark (QMark)
Regional Indicator (RI)
Radical (Radical)
Sentence Break (SB) Other
Soft Dotted (SD)
Sentence Terminal (STerm)
Terminal Punctuation (Term)
Unified Ideograph (UIdeo)
Variation Selector (VS)
Word Break (WB) Other
White Space (WSpace)
XID Continue (XIDC)
XID Start (XIDS)
Expands On NFC (XO_NFC)
Expands On NFD (XO_NFD)
Expands On NFKC (XO_NFKC)
Expands On NFKD (XO_NFKD)
Bidi Paired Bracket (bpb) Glyph for U+1F3AF Direct Hit
Bidi Paired Bracket Type (bpt) None
East Asian Width (ea) wide
Hangul Syllable Type (hst) Not Applicable
ISO 10646 Comment (isc)
Joining Group (jg) No_Joining_Group
Joining Type (jt) Non Joining
Line Break (lb) Ideographic
Numeric Type (nt) none
Numeric Value (nv) not a number
Simple Case Folding (scf) Glyph for U+1F3AF Direct Hit
Script Extension (scx)
Vertical Orientation (vo) U