Start: go to the homepage U+1F300 bis U+1F5FF Miscellaneous Symbols and Pictographs
Zeichen für U+1F3AF
Quelle: Noto Emoji

U+1F3AF Direct Hit

U+1F3AF wurde in Version 6.0 in 2010 zu Unicode hinzugefügt. Er gehört zum Block U+1F300 bis U+1F5FF Miscellaneous Symbols and Pictographs in der U+10000 bis U+1FFFF Supplementary Multilingual Plane.

Dieses Zeichen ist ein Other Symbol und wird allgemein verwendet, das heißt, in keiner speziellen Schrift. Das Schriftzeichen ist auch bekannt als archery target und hitting the target.

Das Zeichen ist keine Zusammensetzung. Seine Weite in ostasiatischen Texten ist weite. In bidirektionalem Text handelt es als Other Neutral. Bei einem Richtungswechsel wird es nicht gespiegelt. U+1F3AF bietet eine Zeilenumbruch-Gelegenheit an seiner Position, außer in einigen numerischen Kontexten.

Das CLDR-Projekt bezeichnet dieses Zeichen mit „Darts“ für die Verwendung in Screenreader-Software. Es weist zusätzliche Namen zu, z.B. für die Suche in Emoji-Auswahlboxen: Dart, Spiel, Volltreffer, Zielscheibe.

Dieses Schriftzeichen ist als Emoji ausgezeichnet. Es wird als buntes Emoji auf unterstützenden Plattformen angezeigt. Um es auf schwarz-weiße Ansicht zu reduzieren, kannst du es mit Zeichen für U+FE0E Variation Selector-15 kombinieren: 🎯︎ Siehe Emojipedia für weitere Details zu den Emoji-Eigenschaften dieses Zeichens.

Die Wikipedia hat die folgende Information zu diesem Codepunkt:

The bullseye or bull's eye has, since 1833, been the name for the center of a target and, by extension, since 1857, has been given to any throw, toss, or shot that hits the center.

In a further development, success in an endeavor in which there is such inherent difficulty that most people are far more likely to choose, do, or identify something that is either unfortunately only close to or dismissively far from the ideal or necessary thing to choose can be called "hitting the bull's eye."

The term "bullseye" had been used since the Middle Ages to describe a hole, in particular where the breadth and thickness of the object was much larger than the hole. In this sense, it was commonly used to describe the pontil mark on medieval crown-glass windows, where a blob (bullion, from the French boule) of molten glass was attached to a pole and spun rapidly to flatten it out into a large disk, from which windows were cut. The center was much thicker with a small divot where the pole was attached, and this was referred to as the bullseye. The bullseye was too thick for making windows, but often used for making crown-glass lenses or deck prisms in ships, to let in light to the hold below deck, and these were also called bullseyes. By extension, police lanterns with lenses for focusing light into a spot became known as bullseyes. This thick glass was also called the crown, and the term bullseye became a slang term to refer to the British crown coin. Its use to describe the center of a target was first recorded in 1833 according to the Oxford English Dictionary, or possibly as early as 1813 according to other sources.

In some archery traditions, the term "gold" is used in preference to "bullseye". In target archery, hitting the center ring of an international target is worth 10 points, or 9 points if it's an Imperial target.

In Japanese archery, known as Kyūdō, the bullseye is called "zuboshi". The term is also used as idiomatic slang just as it is in English, to note that someone has done or said something that hits "right on the nose."

In darts, the bullseye is located 5 foot 8 inches (1.73m) above the floor. Before the start of a match players will usually throw closest to the bullseye to decide who has the advantage of throwing first. An inner bullseye (sometimes referred to as a "double bullseye" in amateur play) is a smaller, inner circle and counts for 50 points while an outer bull is worth 25 points. In the World Grand Prix, which has a double start format, an inner bullseye can begin a leg. In the dart golf game, the bullseye is used as part of a three-part tie breaker that also includes the treble twenty.

Hitting three bullseyes in darts is known as the "Alan Evans shot".

Darstellungen

System Darstellung
Nr. 127919
UTF-8 F0 9F 8E AF
UTF-16 D8 3C DF AF
UTF-32 00 01 F3 AF
URL-kodiert %F0%9F%8E%AF
HTML hex reference 🎯
Falsches windows-1252-Mojibake 🎯
Alias archery target
Alias hitting the target

Anderswo

Vollständiger Eintrag

Eigenschaft Wert
Alter (age) 6.0 (2010)
Unicode-Name (na) DIRECT HIT
Unicode-1-Name (na1)
Block (blk) Miscellaneous Symbols and Arrows
Allgemeine Kategorie (gc) Other Symbol
Schrift (sc) Common
Bidirectional Category (bc) Other Neutral
Combining Class (ccc) Not Reordered
Dekompositionstyp (dt) none
Decomposition Mapping (dm) Zeichen für U+1F3AF Direct Hit
Kleinbuchstabe (Lower)
Simple Lowercase Mapping (slc) Zeichen für U+1F3AF Direct Hit
Lowercase Mapping (lc) Zeichen für U+1F3AF Direct Hit
Großbuchstabe (Upper)
Simple Uppercase Mapping (suc) Zeichen für U+1F3AF Direct Hit
Uppercase Mapping (uc) Zeichen für U+1F3AF Direct Hit
Simple Titlecase Mapping (stc) Zeichen für U+1F3AF Direct Hit
Titlecase Mapping (tc) Zeichen für U+1F3AF Direct Hit
Case Folding (cf) Zeichen für U+1F3AF Direct Hit
ASCII Hex Digit (AHex)
Alphabetic (Alpha)
Bidi-Kontrollzeichen (Bidi_C)
Bidi Mirrored (Bidi_M)
Composition Exclusion (CE)
Case Ignorable (CI)
Changes When Casefolded (CWCF)
Changes When Casemapped (CWCM)
Changes When NFKC Casefolded (CWKCF)
Changes When Lowercased (CWL)
Changes When Titlecased (CWT)
Changes When Uppercased (CWU)
Cased (Cased)
Full Composition Exclusion (Comp_Ex)
Default Ignorable Code Point (DI)
Dash (Dash)
Veraltet (Dep)
Diakritisch (Dia)
Emoji Modifier Base (EBase)
Emoji Component (EComp)
Emoji Modifier (EMod)
Emoji-Darstellung (EPres)
Emoji (Emoji)
Extender (Ext)
Extended Pictographic (ExtPict)
FC NFKC Closure (FC_NFKC) Zeichen für U+1F3AF Direct Hit
Grapheme Cluster Break (GCB) Egal
Grapheme Base (Gr_Base)
Grapheme Extend (Gr_Ext)
Grapheme Link (Gr_Link)
Hex Digit (Hex)
Hyphen (Hyphen)
ID Continue (IDC)
ID-Start (IDS)
IDS Binary Operator (IDSB)
IDS Trinary Operator and (IDST)
IDSU (IDSU) 0
ID_Compat_Math_Continue (ID_Compat_Math_Continue) 0
ID_Compat_Math_Start (ID_Compat_Math_Start) 0
Ideogramm (Ideo)
InCB (InCB) None
Indic Mantra Category (InMC)
Indic Positional Category (InPC) NA
Indic Syllabic Category (InSC) Other
Jamo Short Name (JSN)
Verbindungskontrollzeichen (Join_C)
Logische Reihenfolgenausnahme (LOE)
Math (Math)
Nicht-Zeichen-Codepunkt (NChar)
NFC Quick Check (NFC_QC) Ja
NFD Quick Check (NFD_QC) Ja
NFKC Casefold (NFKC_CF) Zeichen für U+1F3AF Direct Hit
NFKC Quick Check (NFKC_QC) Ja
NFKC_SCF (NFKC_SCF) Zeichen für U+1F3AF Direct Hit
NFKD Quick Check (NFKD_QC) Ja
Other Alphabetic (OAlpha)
Other Default Ignorable Code Point (ODI)
Other Grapheme Extend (OGr_Ext)
Other ID Continue (OIDC)
Other ID Start (OIDS)
Other Lowercase (OLower)
Other Math (OMath)
Other Uppercase (OUpper)
Prepended Concatenation Mark (PCM)
Pattern Syntax (Pat_Syn)
Pattern White Space (Pat_WS)
Quotation Mark (QMark)
Regional Indicator (RI)
Radical (Radical)
Sentence Break (SB) Andere
Soft Dotted (SD)
Sentence Terminal (STerm)
Terminal Punctuation (Term)
Unified Ideograph (UIdeo)
Variation Selector (VS)
Word Break (WB) Andere
White Space (WSpace)
XID Continue (XIDC)
XID-Start (XIDS)
Expands On NFC (XO_NFC)
Expands On NFD (XO_NFD)
Expands On NFKC (XO_NFKC)
Expands On NFKD (XO_NFKD)
Bidi Paired Bracket (bpb) Zeichen für U+1F3AF Direct Hit
Bidi Paired Bracket Type (bpt) None
Ostasiatische Weite (ea) weite
Hangul Syllable Type (hst) Nicht anwendbar
ISO 10646 Comment (isc)
Joining Group (jg) No_Joining_Group
Joining Type (jt) Non Joining
Line Break (lb) Ideogramm
Numerischer Typ (nt) none
Numerischer Wert (nv) keine Nummer
Simple Case Folding (scf) Zeichen für U+1F3AF Direct Hit
Schrifterweiterung (scx)
Vertical Orientation (vo) U